Publications
Research papers and academic publications.
Augmented Reality is a revolution in technology in which the user is immersed not only into a virtual world but is present in the physical world itself with objects augmented into it. These objects also provide a link into a computer network. Rather than immersing people in an artificially created virtual world, the goal is to augment objects in the physical world by enhancing them with a wealth of digital information and communication capabilities. This paper explores three approaches to augmentation — augmenting the user, the physical object, and the surrounding environment — and presents a marker-based AR system architecture for Android that makes speech visible to deaf people on an AR display.
@inproceedings{mehta2016augmented,
title={Augmented Reality: Integrating the Real and Virtual World},
author={Mehta, Soham and Raichura, Bhakti},
booktitle={ASCII Conference, D.J. Sanghvi College of Engineering},
year={2016}
}
Learning from books is a very mundane and passive process. The user has to do all the learning merely with the help of a static text, which makes the learning process tedious and tiring. More importantly, there are no means for the user to learn more about unknown concepts or jargons given in those books. In spite of these pitfalls, most of the education systems today are based on learning from these stale books. In this paper, the authors present a unique solution that uses augmented reality to make the learning process more interactive and interesting. A system is developed for the students wherein they have to just hover a camera over the text or image present in the book. In turn, the system shows the related graphical data augmented over the identified text or image. The system helps the students learn new concepts by simply using a smartphone and the intended book. Apart from the usage in education, it can also be used in the field of advertisement, medicine, gaming and entertainment.
@inproceedings{mehta2017augmented,
title={Augmented Reality Books: An Immersive Approach to Learning},
author={Mehta, Soham and Jain, Pratish and Vora, Aayushi and Joshi, Abhijit and Dalvi, Harshal},
booktitle={8th International Conference on Computing, Communication, Control and Automation (ICCUBEA)},
year={2017}
}